Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Scenario Design Questions > How to make computer not attack with AI script?
[1]
Displaying 1 - 5 out of 5 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
Lo más popular ahora:
Word Association (80 usuarios)
Devil May Cry (19 usuarios)
1.6 reward campaing (17 usuarios)
CBA PathBlood 1.8.0 (17 usuarios)
AoKTS updates (15 usuarios)
Photos of Voobly Players (14 usuarios)
TIW 2020 Map votes (14 usuarios)
Temas más activos de la semana:
Torneo 1v1 HUMAITA / HUMAITA 1... (50 mensajes)
🌟 Let's Restart Custom Scenar... (26 mensajes)
AOM Error "Unsupported Grap... (6 mensajes)
Voobly Rouge Spear on Mac (3 mensajes)
Hero Tourney Match Schedules (3 mensajes)
Mod 'v1.6 Game Data' version doe... (3 mensajes)
When can we get AI in voobly pro... (2 mensajes)
Is there a way to make all computer player units stay on defensive stance? The script doesn't do that.
I can make the units go back to their place with triggers, but that's an annoying work which also causes lot of problems in the map so I really just want the units to stay on defensive stance, that would solve all the problems without use of millions of triggers, lol
Hey by the way you are great map maker, I'll PM you with explaining of what map I'm making if you want to join and make the map with me.
The map idea is original so I'm sure that if we solve all that sh*t the map will be fun and popular.