For the noob bashing, i think smosh is the worse from that pov, since you can lose the game in few secs.
I think the are worse maps for camping like fury or germs...
Btw if camp is the problem just switch plumed with chuku, people will have to choose jaguar so it will be ok.
You only play those maps
On the issue instead of removing more blood should add though of course some need to be removed so simple they are, in some who are here just need to be patrolling or camper.
Do what they did with RoLL
It is easy to identify maps that are Cmper if you start it with archers and archers sigen giving improvements and no mid for fighting and this will add a large base.
base short + power mid + combination units = A blodd exepcional to be played by good players as well as smosh or Vetz <
Path blood would most likely stay, and I play it. It's a simpler map than Veterans.
As for Veterans, I guess the patrol angles would be best as a p3 vs p6 approach and p1 and the space associated removed. Though Veterans was designed for p1 vs p2 for 1v1 ever since Zone, it's a shame people who weren't good at it changed it to p1 vs p3.
Path blood would most likely stay, and I play it. It's a simpler map than Veterans.
As for Veterans, I guess the patrol angles would be best as a p3 vs p6 approach and p1 and the space associated removed. Though Veterans was designed for p1 vs p2 for 1v1 ever since Zone, it's a shame people who weren't good at it changed it to p1 vs p3.
p3 vs p6 would be the only logical approach i could think of to fix the problem, when i tested with tasking triggers for both players, it seems that the heroes and units both arrive to middle at same time. which only can mean that it is user error and most people just cant patrol with the blue position.
not really a problem that can/or should be fixed, but rather better training and repetition of the patrol and hand movements. but to do that it would require you to play something your not familiar with, which would imply you could lose, and we all know how it goes from there.
to make a long story short, the easiest fix for the problem is just to remove bvg from the rating entirely and just keep v4. if players wanna 1v1 they can do it in the traditional form for red vs blue. this wont be a problem for a "true vetz player."
I can think of 20 reasons why thats a good idea, one being im hungry lol
Btw there is alot more maps than that to go on the alternative - new bloods list barry lol
I will get a list sorted for it when ive a bit more time to have a look at it
Btw why u still keep dome if nobody want play
I think the are worse maps for camping like fury or germs...
Btw if camp is the problem just switch plumed with chuku, people will have to choose jaguar so it will be ok.
cba tg
cba hero 1v1
cba hero tg
remove the rest and problem solved
On the issue instead of removing more blood should add though of course some need to be removed so simple they are, in some who are here just need to be patrolling or camper.
Do what they did with RoLL
It is easy to identify maps that are Cmper if you start it with archers and archers sigen giving improvements and no mid for fighting and this will add a large base.
base short + power mid + combination units = A blodd exepcional to be played by good players as well as smosh or Vetz <
=V= Bens 1v1 Smosh.scx
=V= Deathrow v5.scx
=V= Dome Blood - Hero v3.scx
=V= Germs Blood.scx
=V= Grave Blood.scx
=V= Gwarz v4.scx
=V= Khans Blood 4P.scx
=V= Khans Blood v2.scx
=V= King Moves v1.scx
=V= Path Blood v3.scx
=V= Smosh SF v3.scx
=V= Spider Blood FiX v3.scx
=V= Spider Blood 1v1.scx
=V= Veteran Blood v4.scx
=V= WoA.scx
Maps for Alternative Ladder
=V= Phat Blood.scx
=V= Phat Blood v2.scx
=V= Herofest v2.scx
=V= Chaos Blood v2.scx
=V= Archers Hellfire.scx
=V= Teutonic Blood.scx
=V= Soldier Store Accel.scx
=V= Soldier Store 8P v2.scx
=V= Desert Blood.scx
=V= Archers Blood v3.scx
Maps That Need Balancing or Fixing
=V= Veteran BloodBvsG v2.scx
=V= Pool Blood.scx
=V= Fury Blood v2.scx
We need good Voobly Promoters for promoting this
=V= Phat Blood.scx
=V= Phat Blood v2.scx
=V= Herofest v2.scx
=V= Chaos Blood v2.scx
=V= Archers Hellfire.scx
=V= Teutonic Blood.scx
=V= Soldier Store Accel.scx
=V= Soldier Store 8P v2.scx
=V= Desert Blood.scx
=V= Archers Blood v3.scx
You're kidding me
As for Veterans, I guess the patrol angles would be best as a p3 vs p6 approach and p1 and the space associated removed. Though Veterans was designed for p1 vs p2 for 1v1 ever since Zone, it's a shame people who weren't good at it changed it to p1 vs p3.
=V= Bens 1v1 Smosh.scx
=V= Deathrow v5.scx
=V= Dome Blood - Hero v3.scx
=V= Germs Blood.scx
=V= Grave Blood.scx
=V= Gwarz v4.scx
=V= Khans Blood 4P.scx
=V= Khans Blood v2.scx
=V= King Moves v1.scx
=V= Path Blood v3.scx
=V= Smosh SF v3.scx
=V= Spider Blood FiX v3.scx
=V= Spider Blood 1v1.scx
=V= Veteran Blood v4.scx
=V= WoA.scx
Maps for Alternative Ladder
=V= Phat Blood.scx
=V= Phat Blood v2.scx
=V= Herofest v2.scx
=V= Chaos Blood v2.scx
=V= Archers Hellfire.scx
=V= Teutonic Blood.scx
=V= Soldier Store Accel.scx
=V= Soldier Store 8P v2.scx
=V= Desert Blood.scx
=V= Archers Blood v3.scx
Maps That Need Balancing or Fixing
=V= Veteran BloodBvsG v2.scx
=V= Pool Blood.scx
=V= Fury Blood v2.scx
Durr savage. Path is still in the list.
As for Veterans, I guess the patrol angles would be best as a p3 vs p6 approach and p1 and the space associated removed. Though Veterans was designed for p1 vs p2 for 1v1 ever since Zone, it's a shame people who weren't good at it changed it to p1 vs p3.
p3 vs p6 would be the only logical approach i could think of to fix the problem, when i tested with tasking triggers for both players, it seems that the heroes and units both arrive to middle at same time. which only can mean that it is user error and most people just cant patrol with the blue position.
not really a problem that can/or should be fixed, but rather better training and repetition of the patrol and hand movements. but to do that it would require you to play something your not familiar with, which would imply you could lose, and we all know how it goes from there.
to make a long story short, the easiest fix for the problem is just to remove bvg from the rating entirely and just keep v4. if players wanna 1v1 they can do it in the traditional form for red vs blue. this wont be a problem for a "true vetz player."