Smosh 3v3 Spots Poll

Poll: Choose!
Sides
Doubles
Other
 ComBoT


Joined:  21 February 2013
Posts: 161
Posted 18 April 2013 - 9:31 pm
_IYIastA_ wrote:
No. random spots could result in a totally unfair spot.
Maybe, but that wasn't the sense of it. It was just aimed to stop people arguing about the spots which, as i read, was the problem in the last tourney.
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 _IYIastA_


Joined:  22 August 2011
Posts: 3559
Posted 18 April 2013 - 9:43 pm
ComBoT wrote:
Maybe, but that wasn't the sense of it. It was just aimed to stop people arguing about the spots which, as i read, was the problem in the last tourney.

Thats what this thread is for. Random spots would cause a headache, way more problems.
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 ComBoT


Joined:  21 February 2013
Posts: 161
Posted 18 April 2013 - 9:50 pm
Nope. This thread is about which spots do you want not what spots are more fair, if i got it wrong sorry.
Btw why more problems? People can't argue about them because you have to take whatever you get...
Anyway tha was my opinion ;)
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 _IYIastA_


Joined:  22 August 2011
Posts: 3559
Edited 18 April 2013 - 10:14 pm by _IYIastA_
ComBoT wrote:
Nope. This thread is about which spots do you want not what spots are more fair, if i got it wrong sorry.
Btw why more problems? People can't argue about them because you have to take whatever you get...
Anyway tha was my opinion ;)

Random spots are not random, they are decided on how fast a player connects to the game. I am not deciding spots like that. Could easily be fixed by someone deliberately entering later.
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 ComBoT


Joined:  21 February 2013
Posts: 161
Posted 19 April 2013 - 1:46 am
Yeah i get it, that might be a problem but i found a way to solve this puzzle :).
3vs3=6 players, a dice has 6numbers on it so you can give to every player a number...roll the dice and get the spots. Faster way is to give the number(2-4-6) to team1 others to team 2...i mean if any of (2-4-6),example, comes out the first spot is for t1 go on and you have easy spots...
I know you will say but who will roll the dice...that a problem too, well maybe some impartial a mod or host runner of the tourney?? Anyway with idea it can actually turn funny ;)
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 [ViCiouS]H00dluM


Joined:  29 June 2007
Posts: 919
Posted 19 April 2013 - 2:14 am
Do spots even matter? Sam's team is going to win regardless
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 [Eot_]Trumplaris


Joined:  1 January 2010
Posts: 7526
Posted 19 April 2013 - 2:27 am
ComBoT wrote:
Yeah i get it, that might be a problem but i found a way to solve this puzzle :).
3vs3=6 players, a dice has 6numbers on it so you can give to every player a number...roll the dice and get the spots. Faster way is to give the number(2-4-6) to team1 others to team 2...i mean if any of (2-4-6),example, comes out the first spot is for t1 go on and you have easy spots...
I know you will say but who will roll the dice...that a problem too, well maybe some impartial a mod or host runner of the tourney?? Anyway with idea it can actually turn funny ;)
please stfu
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 ComBoT


Joined:  21 February 2013
Posts: 161
Posted 19 April 2013 - 2:38 am
Oh well I just tried to give a suggestion....then you guys wonder why bloods r dying...you could just said I don't like it or just no...Anyway what will I ever expect from an eot...pretends to be kings saying what they want in every post...using bad words if they don't agree rofl kids
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 [Eot_]Trumplaris


Joined:  1 January 2010
Posts: 7526
Posted 19 April 2013 - 4:12 am
from your previous posts and this post you seem to be pretty clueless.. so I told you to stfu with a please.. from what im reading and my understanding.. you want a neutral party to roll a dice 6 times and determine everyones spot? That's one of the dumber ideas ive had to read when theres atleast decent options already posted by people before you.

Bloods are dying because ****ty kids like yourself choose to play maps like CBA all the time instead.. not because of a post I made on a forum.
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 ScorplonS


Joined:  4 February 2010
Posts: 599
Posted 19 April 2013 - 6:09 am
goood smosh
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 [Eot_]Marvel__


Joined:  17 February 2012
Posts: 6631
Edited 19 April 2013 - 9:09 am by [Eot_]Marvel__
Please combot, just stop.
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 [ViCiouS]EyeZz_


Joined:  19 September 2010
Posts: 5405
Posted 19 April 2013 - 10:42 am
Bloods are dying because CS is rated. They're too difficult for the community, so they stick to simple ****.
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 EorltheYoung


Joined:  2 November 2012
Posts: 335
Posted 19 April 2013 - 12:54 pm
Bloods are dying because CS is rated. They're too difficult for the community, so they stick to simple ****.

Indeed.
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 [sT]thunderbird


Joined:  30 November 2009
Posts: 686
Posted 19 April 2013 - 1:22 pm
Bloods are dying because CS is rated. They're too difficult for the community, so they stick to simple ****.

lol..one counter example--rcb is a pretty complex map and its player base is only increasing!
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 [ViCiouS]EyeZz_


Joined:  19 September 2010
Posts: 5405
Posted 19 April 2013 - 2:27 pm
Well...
- RCB basically has an exclusive ladder, only competing with MCB/CBX. Plus it's played FFA or 2v2v2v2, don't really get that with any other map except some Smosh FFAs.
- Bloods Ladder has a ton of obscure and broken maps... People shy away from the experts who play fair and well-known maps because they'll lose a lot while learning, and people don't like losing puntos.
- CBA and CBA Hero both have their own ladders which I'll save the rant.

Might as well make the ladders; CBA/CBA Hero/RCB/Teutonic Blood/Roll The Dice/Dodgeball. Having a 1400 RM rating is more respectable than most 3k ratings in CS.

People will still play all those maps if CS was unrated, but nowhere near the same volume and frequency. It's just a shame GamePark introduced CS ratings, I don't blame IGZ/Voobly for being competitive and adopting the same approach.


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