Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > CBAv15 Updates!!!
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I hope u consider this Suggestion or player have to count towers before he wants to build another towers
Is it OK?
Is it OK?
tower limit messages are completely wrong
you can build 50 towers in middle (70 whole map) but the message appears at 45 saying limit is 50 in the whole map. base tower limit message is also wrong, and if you build 21+ towers incluiding the ones in front of your main gates, only the towers behind the gates will get removed.
the haystack fix is also kinda of non sense. it only requires to edit a trigger to fix the bug, and instead, 96 loops were added for something that other triggers were already doing and which surely might cause lag
But I cant do this
Base towers disappear
Amount: 70
Effect: Remove Objects - Watch Tower/Guard Tower/Keep
Condition: Own Objects - Watch Tower/Guard Tower/Keep - Area set in base
Amount: 20
Effect: Remove Objects - Watch Tower/Guard Tower/Keep - Area set in base
You can't make Outside Base Tower Limit. It is impossible or it will consume too much triggers, because otherwise all the area of the map (expect the player's base) must be done with the area selected.
this is functioning as designed.
Yeah. Clearly not a bug. Thanks for a new feature