SWGB - Clone Campaigns > Game Mods > Balance Patch 2

Balance Patch 2

by [SWG]_RvA_ and others - 504 downloads

--ON HOLD: DO NOT USE THIS PATCH UNTIL FURTHER NOTICE--

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Version 1.3.3
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----Units----
Strike Mech (Hvy Strike Mech)
  • Attack class 15: 11->5 (20->10)

(F) Destroyer Droid (Hvy Destroyer Droid)
  • Train time: 20 [35 in CC] -> 23
  • Attack class 11: 0->0 (5->3)
  • Attack class 2: 5->4 (8->6)
  • Attack class 15: 14->8 (16->10)

----Techs----
Explosive Yields Incrd:
Restored original CC cost and time:
  • Time: 125
  • Cost: 300F, 450N
  • Grenadiers do +10 extra damage to assault mechs (for 60 total, previously 50)

--Bug fixes--
  • Recorded game and multiplayer save game filename format changed, new format:
    recorded game - yyyy-mm-dd_hh-mm-ss
  • Improved flares

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Version 1.3.2
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----Units----
(A) Jedi Starfighter (Adv Jedi Starfighter)
  • Hit Points: 35->35 (40-35)
  • Attack class 0: 30->35 (60->70)
  • Attack class 2: 5->2 (6->3)
  • Attack class 7: 8->5 (12->8 )
  • Attack class 14: 22->20 (40->30)
  • Attack class 15: 8->8 (12->10)
  • Attack class 19: 30->20 (60->40)
  • Reload time: 7->6 (6->6)
  • Train time: 25 [40 in CC] -> 30
  • Cost: 50F 90N [100N in CC] -> 75F 100N

----Techs----
(A) Adv Jedi Starfighter
  • Cost: 250C 250N -> 400C 400N
  • Time: 60 -> 90

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Version 1.3.1
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--Bug fixes--
  • Fixed desync bug involving boats passing through shallows
  • Possibly fixed desync bug involving gungan swamps
  • Reduced the amount of hills on Space Mass

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Version 1.3
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--Civ Bonus--
[todo] TF bonus
[todo] RA bonus

----Units----
[todo] balance DT

--Bug fixes--
  • Fixed desync bug involving boats passing through shallows
  • Fixed vote panel
    • Player 8 disconnecting no longer breaks the vote panel
    • Vote works as follows:
      • At least half of the players still in game must vote either continue or save
      • In case of a draw, continue prevails over save, save prevails over wait
  • Tech Level up notifications displayed in player color
  • Flares on minimap are larger and are displayed in player color

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Version 1.22
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--Bug fixes--
  • Gungan Trooper and Strike Mech projectiles no longer damage nearby units/buildings

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Version 1.21
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----Techs----
TF Civ Bonus:
  • Carbon gathering speed: -20% -> -10%

----Units----
(TF) Mech Destroyer
  • Hidden anti-mech bonus removed (30->20, same as other civs)

=============
Version 1.2
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----Techs----
Dexterity:
  • Cost: 450F -> 200F

Adv AA Turret:
  • Cost: 500 O -> 350 O

Explosive Yields Incrd:
  • Time: 125->90
  • Cost: 300F, 450N -> 250F, 250N

Elite Geo Warrior:
  • Time: 60->135
  • Cost: 200F, 100N -> 300F, 650N

Purge:
  • Cost: 1250N -> 900N

----Units----
Adv Fighter (Fast Fighter) [Fighter]:
  • Attack class 2: 3->2 (2->1) [1->0]
  • Attack classes 9,10: 10->7 (8->6) [6->5]

Bounty Hunter:
  • Train time: 40->25

A-wing:
  • Attack class 2: 3->0
  • Attack classes 0,23: 15->10

Elite Geonosian Warrior:
  • Self shielding
  • HP: 40->35
  • Armor class 0: 4->3

=============
Version 1.0
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----Units----
(A) Jedi Starfighter (Adv Jedi Starfighter):
  • Train time: 40->25
  • Reload time: 7->5 (6->5)
  • Nova cost: 100 -> 90
  • (Adv SF) attack delay removed

(F) Destroyer Droid (Hvy Destroyer Droid)
  • Train time: 35->20

(N) Royal Crusader (Elite Royal Crusader)
  • Train time: 55->30

(R) Airspeeder (Armored Airspeeder)
  • Bonus aircraft armor removed: 1->0 (2->0)
  • Reduced class 4 attack: 2->1 (4->2)

(E) Dark Trooper Phase 1 (2)
  • Train time: 40->27
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Information
Type:
Changes Game Play
Game Name:
Downloads:
504
Created By:
[SWG]_RvA_ and others
Version:
1.3.3
Allowed in Rated Games:
Yes
Download Size:
1.2 MB
Uploaded By: