Age of Empires II: The Conquerors > Game Mods > MF Building Sets 1.5a for Wk
MF Building Sets 1.5a for Wkby ConstantinusXI - 944 downloads |
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1. New and Improved Architectures
(1) Britons
(2) Chinese
(3) Korean
(4) Vietnamese
(5) Mongols
(6) Huns
(7) Teutons
(8) Goths
(9) Italians
(10) Portuguese
(11) Magyars
(12) Celt
(13) Byzantine
(14) Vikings
(15) Spanish
(16) Slavs
(17) Indians
Other Civs : Middle East(Including Berber), Meso-Americans, Africans, Southern East Asians same as original sets
2. Features
Some Civs share new Feudal architectures and * are similar to Imperial Ages
(1) Chinese, Vietnamese, Korean
(2) Huns , Mongols
They have different towers and walls in Feudal age.
Also, They will be changed totally differently from Castle age.
(3) Magyars, Slavs
(4)Itailian*, Portuguese*
Can you identify their differences?
All architectures are new and better than exisiting ones
3. Update
(1) Version 1.1
4 Castles are Brand new. Japanese and MesoAmerican Castle were sightly improved.
I did it for Memb who love many new castles.
(2) Version 1.2
Berber building sets
Inca Wonder and Castle
Turks roll back to original(Still Janissary with a Hat)
(3) Version 1.3
Mongols, Berber : Castle, Imperial Ages TC and Mill
(4) Version 1.4
a Bug fix for Britons UI on Low resolution
(4) Version 1.5
Persian building sets
Saracens, Britons, Celts Castles
Vietnamese building sets(Not applied in WK 5.8, So needed to build as to HD version)
Malay building sets(Not applied in WK 5.8, So needed to build as to HD version)
4. Known Issues
Big Chinese Temple's tower foundation
Mongols's big castle stable
Vikings's big Feudal Barrack
Turks, Saracens, Persians share all building only except for Castles(originally designed for Turks)
Mayans, Incas, Aztecs share all building except for Inca Castle(originally designed for Aztecs)
5. Reference and Criteria for selection
Most resources are from FE project we had done, We updated the latest and best architecture from Steam Workshop to AOKH. Based on historical accuracy we did, but because of limitation of resources some civs are still on going. Our design criteria are uniqueness and unity to others civs.
Any sensitive feedback are very welcome for future update.
Below are all the reference. Special thanks to all.
Forgotten Empires 3.3 Made by MF Team
https://www.voobly.com/gamemods/mod/312/Forgotten-Empires-33
Italian Building sets : Catbarf and Gwotyng
[You must login to view link]
[You must login to view link]
Mediterranean Castle : Lord Good
[You must login to view link]
Viking Architecture : Dynasty_IV, Redkirby
[You must login to view link]
[You must login to view link]
Mongols and some castles : ABEJIN
[You must login to view link]
Teutons : Saint_Michaels_
[You must login to view link]
Warsmithy - Byzantine Architecture Mod & Majority of the Castle Age Mediterranean Buildings in the "Italian Building Workshop Collection
Catbart - [You must login to view link]
Gwotyng - Improved Magyar Buildings & Imperial Age Italian Buildings
1. New and Improved Architectures
(1) Britons
(2) Chinese
(3) Korean
(4) Vietnamese
(5) Mongols
(6) Huns
(7) Teutons
(8) Goths
(9) Italians
(10) Portuguese
(11) Magyars
(12) Celt
(13) Byzantine
(14) Vikings
(15) Spanish
(16) Slavs
(17) Indians
Other Civs : Middle East(Including Berber), Meso-Americans, Africans, Southern East Asians same as original sets
2. Features
Some Civs share new Feudal architectures and * are similar to Imperial Ages
(1) Chinese, Vietnamese, Korean
(2) Huns , Mongols
They have different towers and walls in Feudal age.
Also, They will be changed totally differently from Castle age.
(3) Magyars, Slavs
(4)Itailian*, Portuguese*
Can you identify their differences?
All architectures are new and better than exisiting ones
3. Update
(1) Version 1.1
4 Castles are Brand new. Japanese and MesoAmerican Castle were sightly improved.
I did it for Memb who love many new castles.
(2) Version 1.2
Berber building sets
Inca Wonder and Castle
Turks roll back to original(Still Janissary with a Hat)
(3) Version 1.3
Mongols, Berber : Castle, Imperial Ages TC and Mill
(4) Version 1.4
a Bug fix for Britons UI on Low resolution
(4) Version 1.5
Persian building sets
Saracens, Britons, Celts Castles
Vietnamese building sets(Not applied in WK 5.8, So needed to build as to HD version)
Malay building sets(Not applied in WK 5.8, So needed to build as to HD version)
4. Known Issues
Big Chinese Temple's tower foundation
Mongols's big castle stable
Vikings's big Feudal Barrack
Turks, Saracens, Persians share all building only except for Castles(originally designed for Turks)
Mayans, Incas, Aztecs share all building except for Inca Castle(originally designed for Aztecs)
5. Reference and Criteria for selection
Most resources are from FE project we had done, We updated the latest and best architecture from Steam Workshop to AOKH. Based on historical accuracy we did, but because of limitation of resources some civs are still on going. Our design criteria are uniqueness and unity to others civs.
Any sensitive feedback are very welcome for future update.
Below are all the reference. Special thanks to all.
Forgotten Empires 3.3 Made by MF Team
https://www.voobly.com/gamemods/mod/312/Forgotten-Empires-33
Italian Building sets : Catbarf and Gwotyng
[You must login to view link]
[You must login to view link]
Mediterranean Castle : Lord Good
[You must login to view link]
Viking Architecture : Dynasty_IV, Redkirby
[You must login to view link]
[You must login to view link]
Mongols and some castles : ABEJIN
[You must login to view link]
Teutons : Saint_Michaels_
[You must login to view link]
Warsmithy - Byzantine Architecture Mod & Majority of the Castle Age Mediterranean Buildings in the "Italian Building Workshop Collection
Catbart - [You must login to view link]
Gwotyng - Improved Magyar Buildings & Imperial Age Italian Buildings
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Information
Type:
New Visuals or Content
Game Name:
Downloads:
944
Created By:
ConstantinusXI
Version:
1.5a
Download Size:
61.39 MB
Uploaded By:
Website: