Basse/Donnie/Anyone - How do I remove projectiles?

 duder


Joined:  5 de julio de 2011
Posts: 36
Escrito 12 de agosto de 2011 - 22:48 p.�m.
You guys seem like you'd know how to remove projectiles from the map. I want them removed in a certain area so people can't treb certain objects. Any idea how to do this?
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 BF_Basse


Joined:  13 de abril de 2009
Posts: 560
Escrito 12 de agosto de 2011 - 22:59 p.�m.
Use Trigger Studio and make a trigger like this:

Starts: ON
Looping: YES
Effect: Remove Objects: Proj, Trebuchet*

*I don't know if this is the right one, because I haven't got time to check right now. You could try to locate the projectile in the .dat and then try to find it in the data.xml in TS folder to locate it in the list in TS.
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 duder


Joined:  5 de julio de 2011
Posts: 36
Escrito 13 de agosto de 2011 - 03:46 a.�m.
Excellent. Thanks once again Basse. This method works for the God's sling in addition to the treb.


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