Community Forums > Voobly Support and Game Complaints Support > Game related Problems and Questions > When someone fp joins all room becomes fp 2
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Edit: Oh and if that is of any importance: There are also players who are fp but don't cause this issue. It's only specific fp players that will cause issues. Here's an example log snippet where the fp connection didnt cause problems:
00:43:36 NAT1: [00:43:36] [User: lamojo] Local User: Pooping_Pony, Remote User: lamojo
00:43:36 NAT1: [00:43:36] [User: lamojo] [Tunnel: direct] State changed to DCC_INIT
00:43:36 NAT1: [00:43:36] [User: lamojo] Sending local candidate port list, LAN Port = 16000, WAN Port = 16000, User Proxy = :0
00:43:55 NAT1: [00:43:55] [User: lamojo] Peer ack'ed local candidate port list
00:44:10 NAT1: [00:44:10] [User: lamojo] Local User: Pooping_Pony, Remote User: lamojo
00:44:10 NAT1: [00:44:10] [User: lamojo] [Tunnel: direct] State changed to DCC_INIT
00:44:10 NAT1: [00:44:10] [User: lamojo] Sending local candidate port list, LAN Port = 16000, WAN Port = 16000, User Proxy = :0
00:44:16 NAT1: [00:44:16] [User: lamojo] Peer ack'ed local candidate port list
00:44:16 NAT1: [00:44:16] [User: lamojo] Received remote candidate port list, LAN Port = 3891, WAN Port = 21289, User Proxy = :0
00:44:16 NAT1: [00:44:16] [User: lamojo] [Tunnel: user proxy] No user proxy specified
00:44:16 NAT1: [00:44:16] [User: lamojo] [Tunnel: direct] State changed to DCC_TUNNEL_TEST
00:44:16 NAT1: [00:44:16] [User: lamojo] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST_ACK
00:44:16 NAT1: [00:44:16] [User: lamojo] [Tunnel: fast proxy] Proxy -> FPS_ALIVE
00:44:19 NAT1: [00:44:19] [User: lamojo] Peer's in port changed to 16000
00:44:19 NAT1: [00:44:19] [User: lamojo] [Tunnel: direct] Received PH_TYPE_DIRECT_TEST_ACK, port = 21289
00:44:22 NAT1: [00:44:22] [User: lamojo] [Tunnel: fast proxy] Received PH_TYPE_TUNNEL_TEST
00:44:24 NAT1: [00:44:24] [User: lamojo] [Tunnel: direct] in port change from 0 to 21289
00:44:24 NAT1: [00:44:24] [User: lamojo] [Tunnel: direct] Received PH_TYPE_DIRECT_TEST - port = 16000
00:44:31 NAT1: [00:44:31] [User: lamojo] [Tunnel: direct] Received PH_TYPE_TUNNEL_TEST
00:44:31 NAT1: [00:44:31] [User: lamojo] [Tunnel: direct] Received PH_TYPE_DIRECT_TEST_ACK_ACK
00:44:31 NAT1: [00:44:31] [User: lamojo] [Tunnel: direct] Both sides report direct test pass. Using port = 21289
00:44:31 NAT1: [00:44:31] [User: lamojo] [Tunnel: direct] Starting PH_TYPE_TUNNEL_TEST to verify
00:44:31 NAT1: [00:44:31] [User: lamojo] [Tunnel: direct] State changed to DCC_TUNNEL_TEST2
00:44:33 NAT1: [00:44:33] [User: lamojo] [Tunnel: direct] Received PH_TYPE_TUNNEL_TEST_ACK
00:44:33 NAT1: [00:44:33] [User: lamojo] [Tunnel: direct] State changed to DCC_DONE
(this snippet is not included in the file, tell me if you need its full log as well)
This time the problem was with ReyDavid2000 (again he was fp, then the whole room became fp too and voobly crashed when trying to close the room). Funny thing is that I had played with him 2 games earlier without problems.
Do the files give any hints so far whats causing the error? Do you need more?
I didn't have this problem like 2 years ago, but I can't tell whether it happens now due to some voobly update or due to my new isp.
Do you think the Windows Event Viewer might give some further insight?