1.6 games going out of sync

 +chris@voobly

Voobly Team


Join Date: 3 October 2007
Posts:37304
Posted 16 November 2023 - 5:37 pm
A hotfix has been released for 1.6 RC. It's now possible to play again with 1.6 Game Data. Apologies for any inconvenience.
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 Sickle


Join Date: 25 May 2020
Posts:215
Posted 23 November 2023 - 4:13 pm
Happened again.

Civs: Bohemians, Celts, Aztecs, Burmese, Franks, Mayans, Turks, Goths.

not mentioned who went oos
Attachments:
rec.20231123-153929.mgz (file size: 3.47 MB)
oos.20231123-161055.msz (file size: 1.73 MB)
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 Sickle


Join Date: 25 May 2020
Posts:215
Edited 25 November 2023 - 4:41 pm by Sickle
Happened again although in this case someone left/dropped so might be different than other one.

Not mentioned who caused ("an error occured)")

Civs: Malians, Bengalis, Slavs, Franks, Celts, Aztecs, Berbers, Vietnamese
Attachments:
rec.20231125-155741.mgz (file size: 4.23 MB)
oos.20231125-163433.msz (file size: 1.93 MB)
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 +chris@voobly

Voobly Team


Join Date: 3 October 2007
Posts:37304
Posted 26 November 2023 - 12:58 pm
Next update will address the Tech Tree issue. However there is no ETA yet, as development is still in progress.
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 Sickle


Join Date: 25 May 2020
Posts:215
Posted 29 November 2023 - 2:45 pm
This thread is not about the tech tree issue.
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 Sickle


Join Date: 25 May 2020
Posts:215
Posted 5 December 2023 - 1:10 pm
Happened again. Confirmed 1.6RC/1.6 Game Data

Not mentioned who caused ("an error occured)")

civs: Portuguese, Mongols, Bulgarians, Berbers, Ethiopians, Byzantines, Celts, Goths.
Attachments:
rec.20231205-123318.mgz (file size: 2.73 MB)
oos.20231205-130755.msz (file size: 1.71 MB)
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 +chris@voobly

Voobly Team


Join Date: 3 October 2007
Posts:37304
Posted 7 December 2023 - 10:28 pm
Here we have Celts again; the problem has already been identified, a fix however is still pending as further testing is required our side. Thanks for your assistance, your reports are extremely helpful in order to help us trying to figure out those issues (without the source code). :)
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 Sickle


Join Date: 25 May 2020
Posts:215
Edited 11 December 2023 - 1:03 am by Sickle
Pinot Grigio out of sync.

confirmed 1.6 RC + 1.6 game data.

Civs: Celts, Vikings, Magyars, Teutons, Tatars, Bengalis, Gurjaras, Mayans

Were also many games without celts reported before?
Attachments:
rec.20231211-003904.mgz (file size: 2.41 MB)
oos.20231211-005545.msz (file size: 1.38 MB)
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 Sickle


Join Date: 25 May 2020
Posts:215
Edited 11 December 2023 - 3:15 pm by Sickle
Subudai777 went out of sync

Also left gameroom after moment? so dunno if same but also big problem because we cannot save or contniue this way.

Civs: Gujaras, Byzantines, Chinese, Turks, Burgundians, Tatars, Franks, Portuguese

No Celts

Attachments:
oos.20231211-151223.msz (file size: 1.53 MB)
rec.20231211-145215.mgz (file size: 2.97 MB)
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 +mikael@voobly

Community Patch Developer


Join Date: 19 December 2016
Posts:672
Edited 16 December 2023 - 4:33 pm by +mikael@voobly
game outsync when Janissary shoot on Shrivamsha but this sync we tested.
i dk
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 Sickle


Join Date: 25 May 2020
Posts:215
Posted 22 December 2023 - 10:09 am
Went out of sync again.

confirmed 1.6 RC + 1.6 game data

civs: mongols, ethiopians, mayans, teutons, poles, portuguese, goths, khmer.

player out of sync: potato_pc
Attachments:
rec.20231222-094442.mgz (file size: 2.8 MB)
oos.20231222-100606.msz (file size: 1.46 MB)



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