Community Forums > Voobly General > Announcements > New CBA Hero now supports HD / DE civs

New CBA Hero now supports HD / DE civs

 Coles


Join Date: 8 February 2021
Posts:192
Edited 20 May 2024 - 1:42 pm by +chris@voobly
For those unaware and asking for, Jason implemented the following changes to the CBA Hero v33 variant:
  • Aztecs don't have squires anymore
  • Starting resources are now 200.000 instead of 999.999
  • Ice on the edges of the map is re added to prevent building on the edges.
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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Edited 24 May 2024 - 4:20 pm by +[MMF]jason
The map has been updated to v37 for 1.6 Patch (Full Civs) & 1.6 Patch Custom Scenario (AOC Civs) only.

1.5rc remains at v33.

Updates:
  • Saracens - Start non Elite + Iron Casting, 11 second spawn (from 12).
  • Persians - Pop 48 (from 56), Cannot research Bloodlines till Imperial Age.
  • Siege Tower & Armored/Siege Elephants have been removed.
  • P1 and P2 bases moved back 1 tile.
  • Middle bonus moved 1 tile to the center.
  • Minor bug fixes.

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 +Altair_Ibn


Join Date: 26 July 2015
Posts:409
Posted 8 June 2024 - 3:03 pm
There is an error where player number 7, when making a wall in his castles, completely covers the spawn of his units, preventing them from reproducing.

Problem coming from this link: https://www.voobly.com/forum/thread/356169/:1466497#post1466497

I attach photos so that it is understood a little better.
Attachments:
1.jpg (file size: 519.65 KB)
2.jpg (file size: 808.54 KB)

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 +chris@voobly

Voobly Team


Join Date: 3 October 2007
Posts:39278
Posted 8 June 2024 - 3:55 pm
+Altair_Ibn wrote:
There is an error where player number 7, when making a wall in his castles, completely covers the spawn of his units, preventing them from reproducing.

Problem coming from this link: https://www.voobly.com/forum/thread/356169/:1466497#post1466497

I attach photos so that it is understood a little better.
It's been reported and fixed already, just the updated map has not been released yet. Please check MPHQ.
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 15th_


Join Date: 28 March 2023
Posts:5
Posted 9 June 2024 - 10:00 pm
Here are some easy tips to play the new CBA Hero, which now supports HD/DE civs.
    Simply open your room.
    Make sure your room is set to CBA Hero with HD/DE civs.
    Instructions for changing the mode are given below.
Play and enjoy with the new civs. Complete 30 games and submit your profile here.
https://www.voobly.com/forum/thread/356039
Then, you will receive a premium account for one month.

Attachments:
DE.png (file size: 26.13 KB)

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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Edited 11 June 2024 - 2:23 pm by +[MMF]jason
v39
Overall Changes:
  • P1 and P2 bases moved back 1 tile.
  • Middle bonus moved 1 tile to the center.
  • Fixed P7 being able to block their own spawn.
  • Removed Vil blocker as is pointless now.
1.6RC Changes:
  • Persians - back to 56 pop, 4 razes, Bloodlines back to Feudal Age, removed trample damage, removed building attack bonus, reverted movement speed to that of 1.5RC.
  • Saracens - Elite again, 12 sec spawn, removed Iron Casting, reverted attack speed and hp to that of 1.5RC.
  • Teutons - Movement speed reverted back to that of 1.5RC

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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Edited 16 July 2024 - 12:54 am by +[MMF]jason
We now have Normal CBA working for Community Patch 1.6 as well as an update for CBA Hero.
The map is identical to CBA Hero with BBT, All techs and Heroes removed.

I have ported all the features from CBA v21 including:
  • Anti-camp.
  • Watch Tower limits (no Bombard limit for Hero yet).
  • Stop Unique unit spawn.
  • FFA Trebs and res (CBA).
  • Palisade converting to Stone Wall in front of Castles for all players in all bases.
  • Conversions counted as kills.

Features and fixes for both maps include:
  • Added kill/razing requirement messages at start.
  • The patch now handles previous unit stats (Persia/Saracen/Teuton in 1.6) via techs rather than "hacks".
  • Berbers had wrong Castle Age time as P1.
  • Goths/Cumans can make Stone Walls.
  • Many of the hints were wrong.

New feature for CBA Hero:
  • Saboteur after 3000 kills.
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 +Altair_Ibn


Join Date: 26 July 2015
Posts:409
Posted 20 July 2024 - 1:26 am
Hi, there is an issue with unique units spawning in location P5.

When 200 kills are obtained, the exit of the unique units is automatically blocked and even if the hero's spawn is blocked, the unique units do not leave the castle again.
Attachments:
1.jpg (file size: 1.09 MB)

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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Edited 21 July 2024 - 9:56 am by +[MMF]jason
Are you sure they didn't turn the spawn off?
I am unable to reproduce this.
Maybe they were confused about the Relics.
One side turns Hero spawn on/off.
The other side turns Unique units on/off.
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 +Altair_Ibn


Join Date: 26 July 2015
Posts:409
Posted 23 July 2024 - 3:42 am
Sorry, I'll get back to you, it was my mistake not having read what the relics said.

In any case it seems unnecessary to me, since when you get pop from Hero you automatically stop getting unique units, I see it as something useless. That is just my opinion.

Sorry for my mistake, thank you.
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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Posted 23 July 2024 - 4:23 am
It’s a feature from Normal CBA as we brought the features across from CBA to have the maps inline so we don’t have to redo the whole map for v1.6 Patch CBA.
In saying that it’s useful to stop enemies feeding at your castles.
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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Edited 7 August 2024 - 12:18 pm by +[MMF]jason
Update for CBA Hero v43 and CBA v25
  • Fixed Romans spawn

Trail feature for CBA Hero
  • 3000 Kills SGK and double Sab spawn.
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 [Eot_]Screaming_Eagle


Join Date: 19 December 2019
Posts:28
Edited 7 August 2024 - 4:47 pm by [Eot_]Screaming_Eagle
+[MMF]jason wrote:
Trail feature for CBA Hero
  • 3000 Kills SGK and double Sab spawn.

What does SGK and double Sab spawn mean?

1 SGK + 2 Sabs spawning at the same time or 1 SGK + 1 Sab spawning at the same time?
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 +[MMF]jason


Join Date: 13 June 2013
Posts:528
Posted 8 August 2024 - 12:07 am
It’s 1 SGK + 2 Sabs every 5 secs.
Previous was 1 Sab every 3 secs.
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 [Eot_]Screaming_Eagle


Join Date: 19 December 2019
Posts:28
Posted 10 August 2024 - 1:18 am
+[MMF]jason wrote:
It’s 1 SGK + 2 Sabs every 5 secs.
Previous was 1 Sab every 3 secs.

Okay, thanks.

Why is the map still unrated?


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