Age of Empires II: The Conquerors > Game Mods > American Tribes
American Tribesby trademark148 - 169 downloads |
Welcome to America
This mod aims to add Native American tribes to Age of Empires. The goal is to have new balanced civs based on famous Indian tribes. 4 new playable civs have been added: Cherokee, Navajo, Pueblo, and Iroquois.
Each of these civs share a generic unit that is similar to the eagle warrior, the tribal scout.
The Cherokee
The Cherokee are classified as an archer civ and have the following civ bonuses:
Food resources last 10% longer
Unique Units
Galistadi (+3 attack archers)
The Navajo
The Navajo are classified as an infantry civ and have the following bonuses:
Infantry +2 LOS
Unique Unit
War Leader (infantry)
Unique Tech
Raid Leaders (+1/+3 armor for tribal scouts and war leaders)
The Pueblo
The Pueblo are classified as a defensive civ and have the following bonuses:
Towers +2 attack
Unique Unit
Feathered Archer (tanky archer with low attack)
Unique Tech
Raid Defences (+5 attack towers, castle, town centers)
The Iroquois
The Iroquois are classified as a monk civ and have the following bonuses:
Monastery works 15% faster
Unique Unit
Dart Blower (cheap, fast, weak archer)
Unique tech
Poison Darts (+3 attack dart blowers)
As of now this mod is in its infancy, but all 4 civs are currently playable, despite lacking polish.
There are many things that need work but for now they include:
For now however, I am one person doing this in my free time so it may not progress quickly. Feel free to leave feedback to help me out.
This mod aims to add Native American tribes to Age of Empires. The goal is to have new balanced civs based on famous Indian tribes. 4 new playable civs have been added: Cherokee, Navajo, Pueblo, and Iroquois.
Each of these civs share a generic unit that is similar to the eagle warrior, the tribal scout.
The Cherokee
The Cherokee are classified as an archer civ and have the following civ bonuses:
- Villagers use bows when attacking
- Foot military move 25% faster
- Archers fire 20% faster
Food resources last 10% longer
Unique Units
- Slinger (Anti-infantry Archer)
- Canoe (cheap, fast ship)
Galistadi (+3 attack archers)
The Navajo
The Navajo are classified as an infantry civ and have the following bonuses:
- Houses cost only 10 wood
- Sheep can be raised at mills
- Infantry have +2 attack vs. other infantry
Infantry +2 LOS
Unique Unit
War Leader (infantry)
Unique Tech
Raid Leaders (+1/+3 armor for tribal scouts and war leaders)
The Pueblo
The Pueblo are classified as a defensive civ and have the following bonuses:
- Buildings have +2 armor
- Walls and towers cost -10% stone
- Farms are more compact
- Military units cost -10% food
Towers +2 attack
Unique Unit
Feathered Archer (tanky archer with low attack)
Unique Tech
Raid Defences (+5 attack towers, castle, town centers)
The Iroquois
The Iroquois are classified as a monk civ and have the following bonuses:
- Foragers and farmers work 15% faster
- Monks move 30% faster
- Monks are affected by armor upgrades
Monastery works 15% faster
Unique Unit
Dart Blower (cheap, fast, weak archer)
Unique tech
Poison Darts (+3 attack dart blowers)
As of now this mod is in its infancy, but all 4 civs are currently playable, despite lacking polish.
There are many things that need work but for now they include:
- Balance
- Art
- Voices
For now however, I am one person doing this in my free time so it may not progress quickly. Feel free to leave feedback to help me out.
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Information
Type:
Changes Game Play
Game Name:
Downloads:
169
Created By:
trademark148
Version:
0.1
Allowed in Rated Games:
Yes
Download Size:
16.94 MB
Uploaded By:
Website: