Jurassic

 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Edited 10 August 2011 - 11:29 am by [XceL]Donnie
cwo_sengir wrote:
damn what programs do you use to make something like this?
[You must login to view link]





version 3-2 finished [You must login to view link]
fixed host option bugs
2 villager option added
delayed spiders for a few more minutes
easy settings slightly harder
small changes to the terrain.
Link | Reply | Quote
 Rambit


Group: Standard Membership
Join Date: 24 June 2007
Posts:3609
Posted 10 August 2011 - 11:07 am
Change log?
Link | Reply | Quote
 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Posted 10 August 2011 - 11:29 am
added
Link | Reply | Quote
 [DZ]metalgreimon2


Group: Standard Membership
Join Date: 15 August 2009
Posts:118
Posted 10 August 2011 - 6:02 pm
i think the ma is better is players can make vills
Link | Reply | Quote
 Diablo_IYIastA_


Group: Standard Membership
Join Date: 29 May 2011
Posts:399
Posted 10 August 2011 - 7:03 pm
i think the ma is better is players can make vills

Oh, its not easy enough for prey to win already?

Come on, nobody will hunt if prey can make villies.
Link | Reply | Quote
 [DZ]metalgreimon2


Group: Standard Membership
Join Date: 15 August 2009
Posts:118
Edited 10 August 2011 - 8:45 pm by [DZ]metalgreimon2
Oh, its not easy enough for prey to win already?

Come on, nobody will hunt if prey can make villies.

yeah but if u lost one villy it's so hard, my idea it's if u lost one villy u can make another (max 2)

or put a hero like pto.
Link | Reply | Quote
 BuriedInVerona


Group: Standard Membership
Join Date: 27 June 2010
Posts:316
Posted 12 August 2011 - 4:05 pm
You're so dumb you're an informal plural.
Link | Reply | Quote
 [lrRl]Avyang


Group: Standard Membership
Join Date: 24 December 2010
Posts:42
Posted 12 August 2011 - 8:44 pm
maybe you should ask about this in the aokh forum? the guys there seem to be experts at rm scripting...
Link | Reply | Quote
 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Posted 12 August 2011 - 8:52 pm
a rms wouldn't work with how I set up the scenario. Not sure how well it would work in general though.
Link | Reply | Quote
 BF_Basse


Group: Standard Membership
Join Date: 13 April 2009
Posts:558
Posted 12 August 2011 - 8:54 pm
You can not implement triggers in to an .rms, sadly :p
Link | Reply | Quote
 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Posted 12 August 2011 - 9:09 pm
Yeah that's what I was thinking, the only way I could do it would be to make the hunter build the dinosaurs with a special building, which still wouldn't work well
Link | Reply | Quote
 BF_Basse


Group: Standard Membership
Join Date: 13 April 2009
Posts:558
Posted 13 August 2011 - 1:00 am
You could have 4 maps in one giant map. At start players vote for what map to play. Could be quite tricky, but would be awesome gaming :p
Link | Reply | Quote
 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Posted 13 August 2011 - 2:25 am
the map is already on large I believe. Changing it to giant and splitting it in 4 ways would be too small I think. I could do that when I release version 3 though, but probably with only 2-3 areas - although a giant map without sections seems like it would be better.
Link | Reply | Quote
 aldomx


Group: Standard Membership
Join Date: 31 May 2009
Posts:34
Posted 13 August 2011 - 9:46 am
Maybe you should make like 4 different maps with different terrain each. not so predictable, we can choose which to play like 3-1a, 3-1b.. etc i hope u get the idea.
Link | Reply | Quote
 [XceL]Donnie


Group: Streamer
Join Date: 9 December 2008
Posts:5823
Posted 13 August 2011 - 2:34 pm
New update coming soon:
You must login into Voobly to view image



Link | Reply | Quote
123[4]567
Displaying 46 - 60 out of 100 posts
Forum Jump:
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests