In different game versions, some features work differently,
so you may need to limit your map features to the correct game versions.

I've made an example map, which can detect these game version combinations:


Each detection uses just 1 condition:


Here are few examples:

-Change view effect can cause gamecrash in version 1.0/1.0c, so condition "1.4 or 1.5 or HD" need to be added to prevent gamecrash.

-If you want to display Advanced Statistics, use "1.4 or 1.5" condition because it will work only on these game versions, and you would just get an useless message on other game versions.

-If you want to set unit speed, make a trigger with "HD" and an other one with "1.4 or 1.5" condition, because these game versions use different effect IDs to set unit speed.

-To use an UP-effect, add condition "1.5", because on other versions, the players would get an useless UP-effect message.
Detect game version.scx (file size: 815 B)
Detect1.png (file size: 3.25 KB)
Detect2.png (file size: 10.49 KB)